![]() Take Two’s second chapter lasts 10 years and sees The Company turnaround from a business only profitable in years when they released a Grand Theft Auto title, to a cash flowing purveyor of AAA game franchises. Chapter One ends with scandal and a hostile takeover installing Strauss Zelnick as Chairman. The video game developer and publisher’s first chapter spans 15 years from their founding and first game releases to an IPO and flurry of acquisitions. ![]() The story of Take-Two is just beginning it’s third chapter.
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